Created during my time at Gunner School, I built and animated this scene in Blender
Breakdown
Moodboard
I was inspired by work from Cub Studio, Brand New School, and Kilogramme
Sketch
Colourstudies
In order to keep the hand drawn, sketched look, and prevent my models from looking too perfect, I randomly moved vertices to break the symmetry.
I tried adding realistic textures to my models, but they added too much realism to my animation. I created textures in Photoshop to add the hand drawn feel.
I did basic sketches of objects for the background with thin outlines, adding hard shadows to add interest and depth. The crude illustrations complement the imperfections of the shapes of models.
Special thanks to Gunner School, and especially David Saracino, Amy Sungin Unger, Julie Craft, Justin Lemmon, Nick Dhimetri for all their help and support on this project.